The Evolution of Lumen
The Evolution of Lumen
Lumen PhotoVocab Game Officially Launches: A Journey from MFA Thesis to Classroom Tool
I’m thrilled to announce the official launch of Lumen PhotoVocab Game! 🎉
Born out of my MFA thesis project on game-based learning at Jacksonville State University, Lumen was designed to address challenges I faced in my own classroom. Students often struggled to engage during critiques and group discussions, which are such an important part of learning. As a lifelong gamer, I knew that games could be powerful tools for bringing people together and overcoming fear of failure so I decided to design a card game to help.
Lumen went through extensive research, prototyping, and playtesting—including IBR-approved testing in design and photography classes at Jacksonville State University. The response was overwhelmingly positive, which inspired me to bring it to market.
📖 Interested in the research behind Lumen? You can download my paper, “Game-Based Learning: Building Competence in Visual Literacy Through Simulation,” at JSU Digital Commons.