Lumen was created as part of my MFA thesis exhibition on game-based learning and it’s been exactly one year since my show’s reception on October 1st, 2021. I can’t believe how fast this year has flown by. I had hoped to have Lumen a bit closer to production by now but life happens and it’s taken a while to figure out my goals and plans, all the business stuff, set up a website, social media channels, and so on but I’m making progress and I feel good about how things are going. I’m still working on the website, and an updated version of Lumen but I can almost see the light at the end of the tunnel. I’m also schedule to present on game-based learning and Lumen at two conferences, one this fall, and another in the spring so that’s exciting.
Anyways, here are some photos from my MFA thesis exhibition. We were still in a pandemic situation when it took place so I was so touched that so many people came out to support me. The exhibition included the game, including copies that people were able to play at the show, large prints of cards from the game that attendees were asked to vote on (so they could experience a hint of the game if they didn’t have the opportunity to play the actual thing), and a How to Play video. Everyone seemed to have a great time and I got a ton of great feedback.