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Game-Based Learning Presentation at SPESC

Game-Based Learning Presentation at SPESC

Last month I have the honor of getting to speak at the Society for Photographic Education, South Central conference in Bossier City, Louisiana. I’ve been a member of SPE since 2010 and have exhibited some of my work in some of their shows but this was my first...
MFA Exhibition – One Year Anniversary!

MFA Exhibition – One Year Anniversary!

Lumen was created as part of my MFA thesis exhibition on game-based learning and it’s been exactly one year since my show’s reception on October 1st, 2021. I can’t believe how fast this year has flown by. I had hoped to have Lumen a bit closer to...
Lumen Development Log 2: Creating a Prototype & Playtesting

Lumen Development Log 2: Creating a Prototype & Playtesting

After determining my theme and mechanics I had to determine the exact content of the game. I knew I would need two decks of cards, one terminology deck and one photo deck, a rulebook, and packaging for the game. I knew based on experience with Cards Against Humanity...

Lumen Development Log 1: Theme & Mechanics

When I started grad school I wasn’t sure what my thesis research would focus on but I worked on several educational game projects during grad school and those projects and my desire to combine some of my passions led me to research game-based learning. Game-based...