Lumen is going to SPE South Central!
Ahoy friends! I’m excited to announce that I’ll be presenting at the 2022 SPE South Central conference, Come Together, taking place Oct. 14-15 in Shreveport, LA. I’ve been a member of SPE since 2010 and am super pumped to get to share my thesis research with my favorite photography group. I’ve exhibited work at SPE but this will […]
Lumen Development Log 2: Creating a Prototype & Playtesting
After determining my theme and mechanics I had to determine the exact content of the game. I knew I would need two decks of cards, one terminology deck and one photo deck, a rulebook, and packaging for the game. I knew based on experience with Cards Against Humanity that I would need a minimum of […]
SPE 2023 Annual Conference; Game-Based Learning Presentation
Exciting news! My teaching and learning workshop proposal on game-based learning was accepted by the Society for Photographic Education and I’ll be presenting on game-based learning and Lumen at the 2023 SPE Annual Conference titled ‘Homecoming’ in Denver, Colorado this coming March! I’m so excited! The Society for Photographic Education is ‘the leading forum for fostering the […]
Lumen Development Log 1: Theme & Mechanics
When creating a game you usually start with either a theme or one or more mechanics. For Lumen I started with a problem I wanted to tackle and then narrowed the subject down to determine my theme.